![]() Heals all allies for a small amount of health.ĭeals light magic damage to an enemy. If an enemy is under the effect of a Sunder or Chill debuff, deals extra light damage. While the target remains shielded, attackers will suffer from Ignite and Chill.ĭeals moderate magic damage. Places a Shield on an ally that absorbs damage. While the target remains shielded, each time the target is attacked, they gain 10 Overcharge, and apply Arcane Sickness to the attacker. Heals a target for a moderate amount of health. Stacks 3 times.ĭeals light magic damage to all enemies and Ignites them, dealing light magic damage over 3 turns to each. Stacks 3 times.ĭeals light magic damage and Ignites the enemy, dealing light magic damage over 3 turns. Generates 5 Overcharge.ĭeals light magic damage and Chills the target, lowering their Haste by 10% for 3 turns. Reduces physical damage taken by 40% and magic damage taken by 60% until next turn.ĭeals light magic damage and applies Arcane Sickness to the target, increasing their magic damage taken by 10% for 3 turns. ![]() If an enemy passes over it, their movement will be slowed and they will be Chilled in combat.Ĭombat Abilities Actions Action
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